The
JISC 3D Fossils Project Team has been experimenting with the use of a simple piece of
photogrammetry software to reconstruct a three-dimensional surface from a pair
of stereo images. The software uses the difference in the position between
certain points on the two images to construct a polygon mesh, which is then
"draped" with an image file to provide the texture.
We start with two images, taken at a tilt of 4 degrees left and right from the horizontal plain. The images shown are of GSE 5568, a syntype of Sigillaria strivelensis. We can construct a red-cyan anaglyph from these, using a
variety of pieces of software.
Next
we feed the images into AgiSoft Stereoscan (a free download from http://www.agisoft.ru/products/stereoscan/)
and allow it to reconstruct the 3-dimensional surface and texture, a process
which takes no more than a couple of minutes using the powerful processors
inside modern desktop computers.
Finally
we can export the model in OBJ format and use MeshLab to modify it as required.
We find that there are some drawbacks to this method, for example:
·
The
software can only reconstruct points which are visible in both photographs –
this can result in some holes or defects in parts of the model
·
The
resulting mesh is only single sided – much like a 'bracket scan' from the laser
scanner
However,
despite the drawbacks, for a number of specimens this provides a quick and
effective way to visualise surface relief.
Simon Harris
pretty cool, though I must admit I'm surprised there isn't software for doing the same thing with a video of a space/object and have a mesh generated from that... I suppose videos tend to get very compressed and you'd lose all the static detail you have here.
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